If you've been missing having access to the BioWare script forum archives, then we have some good news for you. Tom has created a way for all 15k posts to be searched! Here's what he had to say:
I have taken the existing 15,000+ posts from the original Bioware NWN Script forum (via the NWN Omnibus) and indexed them using a proprietary XML search engine.
The purpose of my effort here is to bring the original archive back to life so people who are still interested in NWN scripting may search the invaluable information that was posted there. I am interested in getting some feedback or HTML/XSLT assistance with this effort.
Haman Portrait Pack 4 by Haman Kahn(Other) - This is a new Portrait Pack. I have not posted on in about 8 years. This one is for my friends on Dor Maeglin. Enjoy. There is a male pack to follow soon. This is 89 females. I know some of these have already been done, but oh well. :)
Black UI v2 by Wesley(Major UI Change) - This mod changes many elements of interface to darker, more stylish look. Installation: Copy "black_ui" folder from archive to: My Documents\Neverwinter Nights 2\UI\Custom If you use Storm of Zehir and/or play Storm of Zehir campaign then: Copy files from "SoZ_ui" folder from archive to your game folder to: example: C:\Program Files\Neverwinter Nights 2\Cam
Althéa Weather System (LB) (v1.04) by Lance Botelle(Other) - ========== ATTENTION! ========== THUNDER SOUND INDOORS: By default, the thunder clap sounds are now TURNED OFF whenever the PC goes indoors. However, if you prefer to have the thunder sound play when they go inside, simply comment out or completely remove the following line inside the area's ON CLIENT ENTER script: if(GetIsAreaInterior(oArea)){SetGlobalIn
Fanglewood by Alupinu(Single Player) - Eyeing you questionably, the guild officer starts to explain. It should only take a couple of days. A yellow package has come up missing somewhere near Woodburrow in Fanglewood Forest Fanglewood! You think to yourself. An ancient forest of old, Fanglewood was around when dwarves where tall and goblins mattered. As a child you heard rumors of this place, Fanglewood. Rumors of how bands
Raiders of the Lost Tomes by Darin L(Single Player) - Welcome to Raiders of the Lost Tomes!A single-player game for level 1 characters that should bring you up to around level 6-8 (so far). by Darin LaSotaIt has been five long years since the armies of the King of Shadows had forced Lord Nashar to evacuate the great city of Neve
Conan Chronicles 2 - The Zamorian Chronicles by John McA(Single Player OR Multiplayer (1-4 Players)) - Version 1.4 "Tired of the grim and frozen north, you have headed south to Zamora to see what the so-called "civilised" lands may offer. But a baptism of fire awaits you once you step within the gates of Arenjun, Zamora's second city and renowned throughout the Hyborian lands as the City of Thieves." These are the second chronicles set in RE Howard's world of Conan and
Conan Chronicles 1 - The Barbarian Chronicles by John McA(Single Player) - "Know, O Prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an Age undreamed of, when shining kingdoms lay spread across the world like blue mantles beneath the stars." - The Nemedian Chronicles. Such half-legendary fragments are all that remain to tell of the Hyborian Age and its greatest
NWN2 Facelift Pack by Xaltar(PC Parts) - This project aims to replace many of the default game heads. As of now I am only supporting the OC heads but will see about updating the heads added in expansions once I have completed this step. Bare in mind I am working alone and this is a huge undertaking :) Many of the heads have not been fully tested for animation and there may well be other bugs to be found so please feel free to let me
Planescape Custom Content: Quadrone by Uncager(Outsider (Lawful)) - A more advanced and refined intelligence (as compared to the tridrone), quadrones are the elite of Mechanus labor forces. Often, they're the ones who order most of the lower modrons into action (in general maintenance situations and the like), as they have the ability to observe, plan, react to the unexpected, and act to remedy situations. Quadrone model based upon the model Monodrone, by Sch
Planescape Custom Content: Sigil Tileset Update by Uncager(Tilesets) - The first update of a great tileset created by CODI Team. In the update 1.1 added: - Clock Tower [1x1] - Pillar [1x1] - Stem [3x2] - One new tile Hive Distric [1x1] See also other Planescape Custom Content! Quadrone: Link
Cards V. 1.50 by ShadowM(Other) - This hak adds two new base items, deck and cards. The module contains all you need to play cards with friends. One player has to be the dealer and up to 5 players. Includes 1 prefab dealer and five prefab players with 300 gold, but are not need to play. It basically set up to play 5 card draw, but other games could easily added. Details are found on the description of the deck and cards.
Custom Content Challenge 2012 July - Player Customization by CC Makers(Other) - CCC 2012 July: Player Customization Here are the results of the "Custom Content Challenge" for July 2012 that took place on Bioware Social Forum here: Link Thanks to all those who contributed content:
Gem Scales by Paganini(Placeables) - Animated Scales! I whipped these up after playing on a PW the other day and noticing the gem scales. Just a small detail that makes a lot of difference in game. I hope you get a lot of use out of these, I know I will. I say it needs both expansions because of the reference 2da files included, this should be easy to incorporate into any module. ______________UPDATE________
Mortheim H@K's by Gumu(Other) - Project Q "Compatible" just place the Gumu H@K's under the Q Project ! Gumus'N'Goblins Gumus'N'Guns Gumus'N'Sewers Gumus'N'Dungeons Gumus'N'Mortheim The muddy glow of Wyrdstone lightens a shady city full of dark occurrences and even more darker secrets. Storys about the once grand Mortheim say, that the daring adventurer in the streets of the city can gain great fortun
Bioware Interior Tileset override by Zwerkules(Tilesets) - This is a hak that overrides the Bioware Interior tileset with retextured models. I also fixed walkmeshes and texture smears. In the future I plan to add ceilings. If you like I can upload a file which you can unpack into your override folder.
Madness and Magic by Sphynxette(Roleplay) - "You were minding your own business, taking a little time off between two world-saving adventures, when suddenly you found yourself snatched away to a wizard's lab. The wizard's name is Melvin, and sure enough, he needs your help. He lost something - a sphere - and wants you to get it back for him. Sounds like a regular fetch quest, right? There's just one problem: the sphere is sentient
The Princess who Fought for Sex by Dark Pia(Humorous/Parody) - Bored of being rich and never having felt old men's hands on her virginal body, Siessa Stormbum embarks on an epic adventure to fight for her right to have sex. You are guaranteed to be drawn in by this children's story, because it contains sex! It's ideal for horny old virgins and cat ladies. WAIT. Wait a little. Cat ladies...? I take it back... Warnings: * THIS IS A PARODY and unle
LNA2 - Nehwon by udasu(Classic PnP Conversion) - 'LNA2 - Nehwon' for NWN v.1.69 Based on TSR's 1990 Module by Blake Mobley Designed by: Udasu Rosie the Pup Starting Level: 1 Number of Players: 1-3 --- It is the year of the Zodac-no-Kara, the year of the wizards' champions. Once every 140 years, the search for grand and glorious magical items is called. Adventurers from far and wide over Nehwon convene to participate in
The Rose Of Eternity - Chapter 2 - Cry The Beloved by Challseus(Final Version) - Since the beginning of time, the Rose Of Eternity has been in the mystical Garden Of Roses, tended to by the Keeper Of The Rose. It is said that the Keeper Of The Rose has the most beautiful singing voice, rivaled by none. She however does not sing for joy, but rather out of pain, for she is a prisoner in these gardens, forbidden to ever leave. Humanity is to blame for her
The Rose Of Eternity - Chapter 1 - The Coming by Challseus(Forest Adventure) - Since the beginning of time, the Rose Of Eternity has been in the mystical Garden Of Roses, tended to by the Keeper Of The Rose. It is said that the Keeper Of The Rose has the most beautiful singing voice, rivaled by none. She however does not sing for joy, but rather out of pain, for she is a prisoner in these gardens, forbidden to ever leave. Humanity is to blame for h
Wolfenstein/ColorsOfMagic by Gumu/Sallow(Getting Started - Basic) - Open your module in the Neverwinter Toolset. Go to Edit -> Module Properties -> Advanced tab and choose your movie in the Starting Movie field. Save the module. If everything was done right, the next time you start your module you should see your movie play!
MUD's & MUSH'es by Gumu(DM-Related) - The Rat Trap [Tavern] The BioWare Aurora Engine & Toolset should be able to create an easily recognizable facsimile of any tale or imaginary world you've grown to love, whatever it may be! Gumus'N'Goblins - MUD's & MUSH'es - HAK ! The door swings inward, the lock broken. Three humans enter; the two in front are armed and armoured, and the one behind them wears robes and a
Simple Creature Data by The Magus(Scripting routines) - A simple means to create and access creature data via script in a single player module. This includes two script functions that replace Create and Destroy object functions for creatures. I have inserted this into NESS in my module so that I can generate and track data related to a creature. (I renamed this entry to help clarify this fact.) Purpose is to associate a data object with a creature
DoN Crafting System by Pattycake1 aka Nightwing(Scripting routines) - Well I scrapped the old crafting system I was working on (cuz it had major issues) and decided to start from scratch. This new version will have only one Item added to the pallet. Every thing else will be imported in area. Features of this crafting system: 1 Log book to keep track of skill levels (the only thing added to the pallet) Various Merchant shops that items will be created
Entombed by Gumu(Music - Other) - ++++++ C64 survival remix [Gumus'N'Goblins] ++++++ The Sound Interface Device model #6581, known as SID for short, was an incredible sound chip that was very advanced for its time, and was invented by Bob Yannes. The SID got a cult following, and the people that composed tunes for the SID became famous in their own way, like Rob Hubbard, Ben Daglish, Martin Galway, Jeroen Tel, et
Toro's Rural Override by Toro(Terrain) - After years of sitting on my harddrive, I have recently been convinced by the folks of the PW (City of Arabel) I play on to share this subtle override to the rural tileset. It contains changes to the dirtwalls,grass and the roads giving them a dryer and less green feel.. Also included is a copy of the .set file. This is needed so that the tilesset uses my 3-d grass. The only change to the set file
Earthen Tunnels by Petekwando(Tilesets) - This is a simple reskin of the Beholder Caves tileset, suitable for giant ant colonies and other insectoid living areas.
Grizzly Bear Cave by SnowHunter(Areas) - Grizzly Bear cave. Connect your door and your finished. Enjoy!!
Warhammer Shields by Drenark(Armor) - Shields Pack for french private Warhammer Mod. Warhammer textures realised by Drenark. - Based on the Garrison .mdl (SPL Shield Variations) - Others .mdl are extract from persistant mod Chroniques de la Terre du Milieu. This hak contains 24 shields : - 6 largeshield - 18 towershield Important : If one of your creation is used in this hak pack without credits, thanks to contact
Natalie Wood by hawkeye447(Generic) - When I was a kid, one of my first crushes was Natalie Wood, so I formatted this pic of Natalie to be used as my NWN player. Just extract to the Portraits folder in your NWN directory. If you don't have a Portraits folder, simply create one.
Conan Chronicles 1 - The Barbarian Chronicles by John McA(Single Player) - "Know, O Prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an Age undreamed of, when shining kingdoms lay spread across the world like blue mantles beneath the stars." - The Nemedian Chronicles.
Conan Chronicles 2 - The Zamorian Chronicles by John McA(Single Player OR Multiplayer (1-4 Players)) - Version 1.4 "Tired of the grim and frozen north, you have headed south to Zamora to see what the so-called "civilised" lands may offer. But a baptism of fire awaits you once you step within the gates of Arenjun, Zamora's second city and renowned throughout the Hyborian lands as the City of Thieves."
Legends Banter Plugin by Marshall Vyper(Toolset) - There comes a time in every NPCs life where they simply cannot stand in silence any longer. Too many wandering commoners, monsters and other living world critters usually have more on their mind than just fighting or standing around. Sometimes they just cant wait for an adventurer to come along for them to share their thoughts, dreams or even secrets with. This Legends Plugin adds that extr
Wolf Den by SnowHunter(Areas) - This is a small prefab of a wolf den. All you need to do is create an area and link your door or other cave entrance. Enjoy!!
Legends Loot Plugin by Marshall Vyper(Toolset) - Welcome to the Wonderful World of Treasure Looting! Lets face it; we all enjoy the pleasure of opening that chest or defeating that monster in the name of adventuring and to bask in the spoils of the rewards of said journey. The plugin included in this package makes it simpler for Neverwinter Nights Persistent World builders to offer its hearty adventurers an interesting and easy to use meth
Planescape Custom Content: Sigil Tileset Update by Uncager(Tilesets) - The first update of a great tileset created by CODI Team. In the update 1.1 added: - Clock Tower [1x1] - Pillar [1x1] - Stem [3x2] - One new tile Hive Distric [1x1] Hakpak is based on the amendments made by Friedeyes: Link
We have several new NWN screenshots to share with you today titled Realm of Ravenloft by KenMajere. Here is the description:
"Realm of Ravenloft will be a series based on the Ravenloft world. The setting will be in Baroiva. The majority of the content will be by Lord of Worms so that means heavy downloading of haks. As you can see by the pics though I think it is worth it.
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Coming Soon."
Thanks for the submission KenMajere. You can add your own screenshots and we'll publish one a day so the authors get good coverage.
Cards by ShadowM(Other) - This hak adds two new base items, deck and cards. The module contains all you need to play cards with friends. One player has to be the dealer and up to 5 players. Includes 1 prefab dealer and five prefab players with 300 gold, but are not need to play. It basically set up to play 5 card draw, but other games could easily added. Details are found on the description of the deck and cards.
TR's Runes by TarotRedhand(Placeables) - Part of the collection of placeables and inventory icons that I call TarotRedhands' Pot-Pouri. It does what it says on the tin. This is a set of 53 placeables designed to be used on the ground of an area. The purpose of these placeables is as floor decorations. In this particular case they are a set of Arcane Runes and a set of Nordic Runes, for use in a wizards lair or perhaps a viking themed mod
Fps Boost by Wesley(Other) - Modified all video effects files to get better performance. Removed most of the dynamic lights and distortions from spells and effects (torch, low-light vision, dark vision, light spell still works), no longer equipping items with "light" enchantment would eat your fps and during battles with spells flying around your performance will be Much better. No skin effects on spells like ba
Legends Quest Plugin by Marshall Vyper(Toolset) - How many times have you had players log in, look around and leave because there was no one else around and had nothing to do? Having trouble spending 3 or 4 days writing a quest and bug fixing scripts only to have players complete it in 20 minutes and become starved for more? The Legends Quest plugin solves these problems and creates a fun foundation for your persistent world that will let players
Gold and Ebony - Temple of Time by seraphimsage1(Single Player) - Gold and Ebony - Temple of Time Description: A short 15-45 minute puzzle module. It is said that a great upheaval will occur on the climax of the 2012 year to coincide with the end of the Mayan calendar. In response, a sinister island appeared off the coast. Beyond its grand entrance that night, the island has remained dormant. Driven for g
Black UI v2 by Wesley(Major UI Change) - This mod changes many elements of interface to darker, more stylish look. Installation: Copy "black_ui" folder from archive to: My Docum
Generic Foraging System by Kamal(Scripting routines) - This is an generic, flexible foraging system that is backwards compatible with wyrin's foraging system (http://nwvault.ign.com/View.php?view=NWN2Scripts.Detail&id=225). It uses the same script name, so it can be retrofit to any module that uses his system with no additional work, or used as an override by a player. I haven't tested PW use, as I don't develop for one. Differences: Al
Raiders of the Lost Tomes by Darin L(Single Player) - <center>Welcome to Raiders of the Lost Tomes!A single-player game for level 1 characters that should bring you up to around level 6-8 (so far). by Darin LaSota</center>It has been five long years since the armies of the King of Shadows had forced L
Musahiro Sato by VCV(Humanoid) - This is the great Musahiro Sato, a strong ighter with samurai aspect. He is in lvl 3 for begin n the chapter 1 of NWN original or another module. VERY IMPORTANT:This character needs the Enlighement V.5 for run NOTE:if the Armor looks white unequip and equip to resolve ;) Sorry for my bad english Any questions, answer and I respond Updates: 2012-10-21 Link to
Rural tileset with elven and halfling houses by Zwerkules(Tilesets) - I'm already uploading this so people can have a look at it and report bugs if they find any. It has no mini maps yet. Apart from that, what is there works. There are just a lot of things I still want to add. Some of the edge tiles are just place holders. The real edge tiles will be in the next update. Credits: The tiles with halfling doors and windows in the sides of the hills were made
Mortheim H@K's by Gumu(Other) - Gumus'N'Goblins Gumus'N'Guns Gumus'N'Sewers Gumus'N'Dungeons Gumus'N'Mortheim The muddy glow of Wyrdstone lightens a shady city full of dark occurrences and even more darker secrets. Storys about the once grand Mortheim say, that the daring adventurer in the streets of the city can gain great fortune. Guild's from all over the world hurry into the city of the damned. Inside the silen
Map Mats by TarotRedhand(Placeables) - And now for something completely different... And that's the problem. How do I describe this? Ah well, here goes. The contents of this package are an aid to building interactive local area maps. That is the type of map that the PC can walk on and is used to suppliment or even bypass the standard area transition mechanism of NWN. I describe it as an aid because while it is possible (using the techn
Bioware Interior Tileset override by Zwerkules(Tilesets) - This is a hak that overrides the Bioware Interior tileset with retextured models. I also fixed walkmeshes and texture smears. In the future I plan to add ceilings. If you like I can upload a file which you can unpack into your override folder.
Reforged: Heavy Blades by The Amethyst Dragon(Weapon) - Original Release Date: October 20, 2012 Reforged: Heavy Blades a remake for scimitars, katanas, longswords, bastard swords, greatswords, and two-bladed swords by The Amethyst Dragon for The World of Aenea PW Link This simple package contains completely remade models and all-new textur
Reforged: Light Blades by The Amethyst Dragon(Weapon) - Original Release: July 12, 2012 This simple package contains completely remade models and all-new textures for kukris, daggers, short swords, and rapiers. There are two options when using this upgrade: hak or override. The override version can be dropped right in the NWN/override folder and contains the models and new .tga format inventory icons. The hak version contains the same
Reforged: Reach Weapons by The Amethyst Dragon(Weapon) - Original Release: April 19, 2012 This simple package contains completely remade models and all-new textures for halberds, scythes, spears, and tridents. There are two options when using this upgrade: hak or override. The override version can be dropped right in the NWN/override folder and contains the models and new .tga format inventory icons. The hak version contains the same f
Reforged: Smashing Weapons by The Amethyst Dragon(Weapon) - Original Release: March 16, 2012 Updated: April 26, 2012 This simple package contains completely remade models and all-new textures for clubs, light hammers, warhammers, maces, dire maces, and quarterstaves. There are two options when using this upgrade: hak or override. The override version can be dropped right in the NWN/override folder and contains the models and new .tga format in
Reforged: Chopping Weapons by The Amethyst Dragon(Weapon) - Original Release: Jan. 16, 2012 This simple package contains completely remade models and all-new textures for hand axes, battle axes, dwarven war axes, greataxes, double axes, and throwing axes. There are two options when using this upgrade: hak or override. The override version can be dropped right in the NWN/override folder and contains the models, new .tga format inventory icons, an
Reforged: Chain Weapons by The Amethyst Dragon(Weapon) - Original Release: Dec. 24, 2011 Updated: Dec. 27, 2011 This simple package contains completely remade models and all-new textures for light flails, heavy flails, and morningstars. There are two options when using this upgrade: hak or override. The override version can be dropped right in the NWN/override folder and contains the models and new .tga format inventory icons. The ha
Realms of Netheria - MDF's Update by Mad Dog Fargo and Original Netheria Devs(Persistent Worlds) - Version 2, Build 40 of Realms of Netheria as hosted on the day I shut down my servers. Many adds and some balance tweaks. Several level 41-60 areas added with bosses, light story, new loot, a testing area, many spell customizations, multiple housing sizes and styles to choose from, holiday event/custom drop handler built into xp and loot scripts... You'll just have to host it and login
The Wink and Kiss v4 by wkbuilder(Romance) - This is a romance centered module. There are separate stories for male and female characters. WARNING: It contains !!!!ADULT MATERIAL, AND SEXUAL SITUATIONS!!!! and should NOT be viewed by minors under 18. As of the latest update, you can *Fade to Black* on the longer sex scenes, but bear in mind you may still see some erotic text and/or content. More disclaimers: -Imported PC's will be s
Breaking Bad (v1.4) by Darren Strickland(Dramatic) - "It is said that years ago a great general rose up from the Abyss and struck terror into the hearts of those in the upper planes by carving a path of destruction through the heavens. The celestial army responded with a swift and brutal counter-offensive led by their best general; a solar named 'Pevlanar'. As the war raged, it became clear that neither side was defeating the other and many sol
The Amergilus Legacy by Bardil(Various Settings) - This is Part Two of a two-module adventure. The Amergilus Legacy continues the adventure started in the earlier module Murder in Mireford. Although this module is probably best played as part of a continuous adventure with Murder in Mireford, it is also possible to play The Amergilus Legacy alone. The module can be entered from a completed game of Murder in Mireford (version 1.3c or later)
Murder in Mireford by Bardil(Various Settings) - A single player adventure for starting level 1 characters. One main story line with a number of side plots; most of the side plots do help with the main story, however. Completing everything should take the character to a finishing level of 7 or 8. This is Part One of a two-module adventure; with Part Two being The Amergilus Legacy. Version v1.2 (05 May 09) solves issues that have been r
LNA2 - Nehwon by udasu(Classic PnP Conversion) - 'LNA2 - Nehwon' for NWN v.1.69 Based on TSR's 1990 Module by Blake Mobley Designed by: Udasu Rosie the Pup Starting Level: 1 Number of Players: 1-3 --- It is the year of the Zodac-no-Kara, the year of the wizards' champions. Once every 140 years, the search for grand and glorious magical items is called. Adventurers from far and wide over Nehwon convene to participate in
BioWare Export Scripts for 3DSMax by BioWare(Custom Content Tools) - These scripts can be used with Discreet's 3DSMax 3.0 / 3.1 / 4.2 / 5.0 to convert model's created in 3DSMax into a format that the BioWare Aurora Engine can read. The package includes documentation ('NeverwinterScripts.doc') to help you use these scripts, and hopefully to describe some of the nuances we used in the process. Updates: 2012-10-27: Replaced broken link with actual archive -
Huge Prefab World by datamaster(Areas) - This is a continent of 7 cities and 9 towns. The cities are at specific spots on the map, but you don't know until you go there which city it is. The same for towns. 1 city and 2 towns are on islands out in the ocean. Some of the internal areas for each city(what there are) can vary each time you play.
DoN Crafting System by Pattycake1 aka Nightwing(Scripting routines) - Well I scrapped the old crafting system I was working on (cuz it had major issues) and decided to start from scratch. This new version will have only one Item added to the pallet. Every thing else will be imported in area. Features of this crafting system: 1 Log book to keep track of skill levels (the only thing added to the pallet) Various Merchant shops that items will be created
pr_torch by Peter Fryxelius(Placeable Item) - OnUsed script for Torch Bracket placeables (3 different) /* This script makes the standard NWN torch come to life. Adventurers can interact with torch brackets in many ways:
SERVER-PORTAL by Gumu(Travel) - Can I link my world to someone else's? Yes. Servers can be linked through 'Portals'. Portals are created when one server operator requests a link and another server operator accepts. This will form a two-way transfer between the two servers, allowing players to travel between the two worlds simply by stepping through the Portal. Once a Portal is created, it remains until removed by o
NWNDragonlance by Equipo Desarrollo de NWNDragonlance
ATENCION
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El servidor se encuentra en fase BETA. Ésto significa que los PJs en el servidor pueden sufrir modificaciones debido al estado, todavía en construcción, del servidor.
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NWNDragonlance es un servidor de rol basado en la famosa saga de Dragonlance, de Margaret Weis y Tracy Hickman.
Seguimos el legado que el viejo NWN Dragonlance dejó, con un equipo y un mapeado totalmente nuevos.
La época en la que nos ambientamos ahora es el año 370 d.C.; Ariakan ha nombrado a los primeros caballeros de Takhisis pero su presencia aún es desconocida para el resto de Krynn.
¿ Qué deparará a tu personaje en este mundo ? Descúbrelo con nosotros en NWNDragonlance