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Planet Civilization Featured Pic
 From the upcoming Sid Meier's Colonization.
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The History of Civilization You love Civilization Revolution, maybe even Civilization IV, but do you know the long path Civilization has gone to get to this point? Learn all about it, from the beginnings with Civilization I, over the acclaimed Civilization II, to the present day! More >
Civilization Revolution Index Drop by the Revolution Index for all the info you need about the next game in the series. More >
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Monday, 27 June, 2011 – Planet Civilization News |
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Civilization 5 Patch 16:44 PST | | Print NewsBig patch coming today for Civ5. Stay tuned for download links. Here are the known patch notes: [NOTES] - Pacing has received a large amount of work. Expect to have more of a challenge managing your empire at higher difficulty levels than you did before. Consider dropping a difficulty level if you have problems.
- Existing saves will work correctly. However, the balance pass may make your existing happiness lower than expected when loading into your existing save post-patch.
[UI] - Civilopedia now available in the Main Menu (under Other)
- Replay is now available at the end of the game, and through the main menu. You can choose Map, Graphs, and turn-by-turn. Only games played post-patch will apply.
- Great People progress UI addition (upper-left Info Corner UI).
- Combat preview for Aircraft UI addition.
- Fixed aircraft UI issue causing the aircraft selection UI to duplicate itself when rebasing aircraft.
- When loading save game files, you can now order the list by name, or last modified.
- Fix aircraft UI bug that was causing Nuclear Missiles and Atomic Bombers to leave behind container UI after its destroyed. (Added 6/24)
- Removed dead players from Demographics UI. (Added 6/24)
[DIPLOMACY] - Made backstab routine more transparent (the dialog will clearly state that they are backstabbing you).
- AI now remembers when it has been nuked, for a permanent diplomatic penalty.
- AI now recognizes a player that captured their capital for a permanent diplomatic penalty.
- End declaration of friendship as soon as war is declared (so can't later get a notification that it has expired).
- AI remembers if you satisfied one of their requests (positive modifier, decays over time, based on value of items granted).
- AI remembers if you fought against a common foe (positive modifier, decays over time, based on damage done to the common foe).
- Track trades between players and allow that to positively influence relationships (the better the deal for the AI, the stronger the modifier). Particularly useful for bribing a hostile AI.
[AI] - Rebalanced AI flavors and strategies for unit training to improve AI army composition and build choices.
- Allow the AI to consider Pikeman units for offensive roles when they can't build Swordsman or Longswordsman.
- Allow Alexander and Darius to consider Hoplites and Immortals for offensive roles in early game.
- AI players may now use a Great General in early rushes on higher difficulties.
- Modified flavor tags for Atomic Bomb and Nuclear Missile so AI builds them only when it decides it specifically wants Nukes.
- Block City States from building carriers, atomic weapons.
- Strategies for building mobile units now persist into Modern era to help AI decisions for when to build tanks and modern armor.
- Dampen early game Grand Strategies to give the AI time to expand (AI were sometimes stuck in a single city until late in the game).
- Victory adjustments to AI behaviors, including alternate victory paths as back-ups (for example, building the Apollo Program, even if they are not going for a Spaceship victory).
- Revise code calculating recommended army size (using smaller armies if the threat is low).
- Correct issue that was causing late-game continent-bound AIs to over-build units intending to invade, and never properly execute the amphibious invasion.
- Scale recommended army sizes based on difficulty level.
- AI grand strategy and flavor weighting balance pass.
- AI policy choice weighting balance pass.
- AI tech choice weighting balance pass.
[GAMEPLAY] - Player is now given the option to return a CS worker that they free from barbarians.
- Roads under captured cities no longer charge maintenance.
- Machu Picchu no longer destroyed when capturing a city containing Machu Picchu.
- Fixed Oligarchy bug that was causing the effect to expire when loading from a save. (Added 6/24)
Read More...
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Wednesday, 18 May, 2011 – Planet Civilization News |
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Network Promotion: IGN's L.A. Noire Precinct Community Site Launches! 13:45 PST | | Print NewsWe are excited to announce the launching of our latest Community site, L.A. Noire Precinct, that covers the newly released game by Rockstar. So please take a moment to drop by and see what is going on over at the Precinct. While there be sure to check out the L.A. Noire Wiki section for all your needs. There will also be extensive guides, screenshots and editorials. Check it out! L.A. Noire Precinct
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Friday, 19 November, 2010 – Planet Civilization News |
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IGN Promotion: Check out IGN Answers 16:49 PST | | Print NewsNeed an answer to your gaming question? Good! Head on over and check out IGN Answers for all your gaming Q&A needs. Ask a game related question and get an answer quick.
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Tuesday, 4 May, 2010 – Planet Civilization News |
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IGN's Halo Ring Launches 8:45 PST | | Print NewsWe are excited in announcing the launching of our latest site, Halo Ring, for the mega-series by Bungie. So please take a moment to drop by and see what is going on over at the Ring. While there be sure to check out the Halo Ring Wiki section for all your needs and maybe add a bit of your knowledge while you are there. There will also be extensive beta coverage with guides, screenshots and editorials. Time to suit up! Halo Ring Launches
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Monday, 29 March, 2010 – Planet Civilization News |
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IGN's LittleBigPlanet Factory Launches 14:27 PST | | Print NewsWe are excited in announcing the launching of our latest site LittleBigPlanet Factory for the ultra-fun series by Sony. So please take a moment to drop by and see what is going on over at the Factory. While there, be sure to check out the LittleBigPlanet Wiki section for all your needs and maybe add a bit of your knowledge while you are there!LittleBigPlanet Factory
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Wednesday, 27 January, 2010 – Planet Civilization News |
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IGN for Haiti Charity Event 7:45 PST | | Print NewsIGN, GameSpy and TeamXbox have rallied the entertainment industry to aid Haiti in its time of need. Today, IGN is broadcasting a 12-hour webathon, beginning at 9am PST and ending at 9pm. The people of Haiti need your help. You can donate directly to our chosen charity, Habitat for Humanity, or you can jump to the IGN for Haiti eBay page to bid on some amazing auction items. Some notable items include a Life-Size Replica Bayonetta Gun, signed BioShock 2 Splicer Mask, Half-Life Guitar, and over 250 other kick ass items. All proceeds from the auction go directly to Habitat for Humanity to aid the effort in rebuilding Haiti. Over the course of the 12-hour webathon, IGN editors will be playing a non-stop series of online Call of Duty: Modern Warfare 2 matches. IGN employees have pledged money for each level earned during our play session. You can find and play with us online all day today. Just look for the "IGN Xbox" gamertag. Help us rack up levels!  Learn More
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Monday, 31 August, 2009 – Planet Civilization News |
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IGN's Operation Flashpoint Command Launches 16:07 PST | | Print NewsWe are extremely thrilled to announce the launching of our latest site Operation Flashpoint Command, for the highly anticipated Codemasters title Operation Flashpoint: Dragon Rising. So take a moment to drop by and see what is going on with the up coming game. While there, be sure to check out the Flashpoint Wiki section for all your needs and maybe add a bit of your knowledge while you are there!
Operation Flashpoint Command
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Thursday, 27 August, 2009 – Planet Civilization News |
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IGN Music Hub Launches! 13:44 PST | | Print NewsWe are extremely thrilled to announce the launching of our latest site, IGN Music Hub, for the upcoming Activision's hugely successful "Hero" games with special attention on the upcoming Guitar Hero 5, DJ Hero and Band Hero. So take a moment to drop by and see what is going on with the up coming games. While there, be sure to check out the Hero Wiki section for all your needs and maybe add a bit of your knowledge while you are there!IGN Music Hub
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Wednesday, 22 July, 2009 – Planet Civilization News |
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Aion Tower Launches 16:39 PST | | Print NewsWe are extremely thrilled to announce the launching of our latest site, Aion Tower, for the upcoming NC Soft's MMO title Aion. So take a moment to drop by and see what is going on with the up coming game and check out the beta if you can. While there, be sure to check out the Aion Wiki section for all your needs and maybe add a bit of your knowledge while you are there!Aion Tower
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Saturday, 16 May, 2009 – Planet Civilization News |
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Network Downtime 23:36 PST | | Print NewsGlobal IGN Update: With E3 right around the corner, we're upgrading our servers so they'll be ready to handle the slew of people who will be visiting our sites during this year's videogame convention. We'll have to take the site down this weekend for a bit to complete the maintenance, but it should only take an hour or so to upgrade our servers, which will be back stronger and faster than ever. The following sites will be inaccessible between 10:30 and 11:30 PM (PST) on Sunday, May 17, 2009 for scheduled maintenance: - IGN, IGN Mobile, IGN Boards, IGN community sites
- GameSpy
- AskMen
- Rotten Tomatoes
- FilePlanet and D2D FLV videos
To help our international readers, here's a handy guide to the outage times around the world: United States outage time: 10:30 - 11:30pm (Pacific) Sunday, May 17th Aussie outage time: 3:30 - 4:30pm Monday, May 18th UK outage time: 6:30 - 7:30am Monday, May 18th
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Monday, 27 April, 2009 – Planet Civilization News |
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Planet Network News: Planet Overlord Launches! 14:21 PST | | Print NewsWe are extremely thrilled to announce the launching of our latest site, Planet Overlord. So take a moment to drop by and see what is going on with the up coming games from Codemasters (just watch out for the minions). While there, be sure to check out the Overlord Wiki section for all your needs and maybe add a bit of your knowledge while you are there!
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Wednesday, 25 February, 2009 – Planet Civilization News |
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Planet Network News: Planet Resident Evil Launches! 11:58 PST | | Print NewsThe Planet Network is extremely thrilled to announce the launching of our latest site, Planet Resident Evil. So take a moment to drop by and see what is going on with the up coming game from Capcom (just watch out for zombies). While there, be sure to check out the Resident Evil Wiki section for all your needs and maybe add a bit of your knowledge while you are there!
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Friday, 20 February, 2009 – Planet Civilization News |
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ForumPlanet: Changes/Upgrades 19:41 PST | | Print NewsSoon GameSpy will roll out a number of changes to our boards. We have some nice improvements on the way to improve the overall board experiences. So keep a lookout for the following changes in the near future. General Upgrades - The oft-requested Icon submission tool that allows users to upload their own icon.
- We've removed the "your message has been posted" page between messages to make posting faster.
- We have reduced posting time limit to 15 seconds between each post to speed things up.
- Updated Quick Post feature with bug fixes, a new sliding interface, and new look for quick comments.
New Insider Only Features - Insiders can have colored user names. This applies to the text but not the border.
- Insiders can now upload our new biggie-sized "MegIcons" (120x120 pixels)
- Insiders can upload a small signature picture which will appear at the bottom of their posts.
- Insiders, VIPs and above can give themselves catchy titles under their username.
There are a few things to note about the new changes. The larger MegIcons will only be available to the user who upload the icon themselves; they are not stored in a shared pool like the old icons. Check back for more info soon!
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Sunday, 16 November, 2008 – Planet Civilization News |
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Colonization Buildings Info 12:11 PST | | Print News | Category: ColonizationWe've now updated our Colonization info pages and have added detailed information about every building in the game. Plan your colony before you're playing! Have a look!
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Friday, 31 October, 2008 – Planet Civilization News |
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Civilization Revolution Patch v1.3 13:30 PST | | Print News | Category: Civ NewsPatch version 1.3 for Civilization Revolution is now available for download on the PSN network, but not yet on XBox Live.
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Most recent posts on the Planet Civilization Forums
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Civilization& Pirates
| - posted by DaisyPrince on Aug 12, 2011 05:13 AM |
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My Girlfriend Tied Me Up
| - posted by cal141 on Apr 05, 2011 05:05 PM |
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AIS Secret Home Income http://s...AIS Secret Home Income http://secrethomeincome.0fees.net
| - posted by windupgirl on Oct 23, 2010 02:53 PM |
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Funny Civilization Fan Video
| - posted by EdgeWStreet on Sep 19, 2010 06:59 PM |
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Can't connect to the internet
| - last reply by [HELP]Liquid on Sep 15, 2010 04:49 PM |
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Civ IV freezes before starting ...Civ IV freezes before starting a game
| - posted by grace.roberts on Sep 07, 2010 09:47 AM |
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cant login to play civ 4 online
| - last reply by GinUiNLady on Jul 24, 2010 10:14 AM |
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Patch 1.74 Can't Seem to F...Patch 1.74 Can't Seem to Find Complete Version of Civ 4!
| - posted by Indy_1958Bone on Jul 22, 2010 09:54 AM |
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Mega slowdown
| - posted by LILROACH on Jul 15, 2010 10:59 AM |
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Need HELP please. I can't...Need HELP please. I can't connect to the internet.
| - last reply by [HELP]Liquid on Jun 29, 2010 03:36 PM |
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