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Age of Mythology
The numerous buildings of each civilization in the game are masterfully
detailed and rendered, which the great artists at Ensemble Studios can be
thanked for. Each of the three civilizations has a distinct building set
and like previous Age games, when one upgrades to the next age, the building
set also changes.

Maps to download and play

Scenarios to download and play

Movies to download and enjoy

Mods and Patches to download

Utilities to download

Cheat codes have always had their place in the Age series of games
by Ensemble Studios and Age of Mythology continues that tradition with a
selection of unique and amusing cheats. In order to use the cheats, you must
press enter to bring up the chat dialog box, enter the chat in all CAPITAL
letters, and press enter again to activate the desired cheat. If you have the
demo version of the game, cheats are disabled and cannot be used.

Age of Mythology offers a revolutionary way to play online for Age fans and
that way is none other than Ensemble Studios Online, or ESO for short.
This new service, free of course and included inside the game interface, makes
finding games online extremely simple and fast. This section will give
you a primer to the new online service and get you playing your first
multiplayer games in no time at all.

God powers are a new invention in the Age series and will forever
change the way the game is played out. Each god grants one power per age and
you may use them whenever you choose to throughout the game or in other words,
you can save them up to use in the last age, use them immediately, or not use
them at all. You can only use each power once during the game so you must be
selective of the times you use them. Your god powers are displayed at the top
center of your screen for easy access.

If anything is evident in the expert community, it is the use of
hotkeys. Almost every high-profile expert of the past few years has used at
least some system of hotkeys. Using them will make you approximately a
quarter to a third faster when it comes to your gameplay and that means quite
a lot over the span of a full game. If you just can't understand how that one
person is beating you and creating armies so quickly, they might not only be a
better player than you, but may also be using and be quite efficient with
hotkeys.
The interface of Age of Mythology is quite easy to use and is very
logically designed. This section will help beginning players understand
the layout of the screen, identifying both basic and advanced aspects of the
interface such as the idle hero banner, grouping banners, and resource box.
Every button and number are described in detail and if you have yet to play a
game, this should give you a good jump start.

In Age of Mythology there are a wealth of new and interesting random
maps to play, as well as some favorites from the past. There are twenty-three
total map choices in all and that leaves quite a few possibilities when
selecting random map. The "Random" option chooses a map that is ideal for
regular one-on-one or team gameplay, while "Random All" will randomly choose
any of the twenty-one maps, which may or may not be a map with a regular start
or strategy. As always, there is a good mix of land, water, and mixed maps.

As with god powers, relics are new territory in Age of Mythology. Though
they've been around since Age of Empires, their use in Age of Mythology is
drastically different. Relics are placed randomly around the map for players to
pick up and gain bonuses from. They can only be picked up by your
civilization's hero, whether it be the Egyptian pharaoh, Norse hesir, or one of
the Greek heroes. Once picked up, the relics must be taken to the player's
temple and garrisoned there in order to take advantage of them. There are a
total of 47 relics, some more useful than others.

There are a total of four resources in Age of Mythology, as there have been
with past age games (food, wood, gold, and stone), however, in Age of
Mythology, stone has been replaced with a new resource called favor.
Food, wood, and gold serve much of the same purpose in Age of Mythology and
the new resource of favor is used in the cost of mythical units and
technologies, which do play a big part in every game. Resources are much
more randomly allotted over the tiles of the map in Age of Mythology than
previous Age games, which ensures that each game plays out in a drastic
different way.

Those amusing, or sometimes annoying when overused, short sound files,
otherwise known as taunts, are back again in Age of Mythology. Using
taunts in Age of Mythology is very similar to the method in the past Age
games. To use one you simply press enter to bring up the chat dialog box
and enter the number for the desired taunt and then press enter again if you
are in the middle of a game. If you are in the chat lobby before the
game, you simply enter the number and press enter as if it were a normal
typing. In order to hear the taunts, players must have the option for
taunts turned on, which can be found in the "Options" section of the main
menu.

Technologies have always had their place in real-time strategy games
and Age of Mythology continues that tradition well. There are well over
one-hundred and sixty technologies in Age of Mythology in the categories of
economic, military, and myth techs. With such a large number you are ensured
to have a wealth of options and variety of gameplay. Also, this might pose a
problem to your gameplay as you might be missing out on some very important
technologies or getting the wrong ones. Study up on your techs and you can be
sure that your units and economy will surpass your opponent.

There are a wide variety of units in Age of Mythology, as there has been in
previous Age games. One of the foremost factors that separates an expert
player from an average player is understanding the relationship between units,
or in other words, what counters what and what combinations of units work
best. Becoming familiar with these concepts will ensure that you will
consistently win battles. In this section we have separated every unit
in the game into three categories based on the three cultures in the game.
In addition to these sections, you will find unit tables for each of the
cultures as well, which will give you valuable stats that will be integral in
your understanding of the units.
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